Network Fundamentals · Comprehensive Guide

Block 1 Study Guide

Every unit from the Block 1 course, in one place — safety, publications, OSI, ports & protocols, IP addressing, wireless, media, troubleshooting, and network monitoring, each with its own quiz.

// The big idea

Grounding and bonding protect people and equipment

Grounding connects equipment to the earth so dangerous currents have somewhere safe to go. It has three jobs: personnel safety (diverting dangerous current away from people), equipment protection (preventing transient voltage spikes from damaging gear), and electrical noise reduction (cutting down EMI, like a vacuum cleaner causing static on a TV).

The facility ground system has three subsystems: the earth electrode subsystem (rods driven into the dirt), the equipment fault protective subsystem (the "safety ground" that trips breakers/fuses on a fault), and the signal reference subsystem (the "signal ground" that keeps all equipment on the same voltage reference, or "equipotential plane").

// Bonding

Bonding is how you connect the pieces together

Bonding creates a low-impedance path between two metal surfaces so differences in voltage can't build up and cause shocks, fires, or signal problems. Direct permanent bonds (welded/brazed) are never meant to come apart. Direct semi-permanent bonds (bolts, clamps, nuts) can be disassembled and are common in mobile/deployed setups. Indirect bonds use straps for things that move often, like doors.

Bonding dissimilar metals (like copper to steel) causes corrosion — the bigger the difference in "corrosion potential," the faster it corrodes — so techs avoid mixing metals when they can.

// Grounding vs BondingGrounding is the path to earth that keeps everything at the same potential for safety. Bonding is how you physically connect the pieces to form that path. You need both.

ESD is the sudden flow of electricity between two electrically charged objects, caused by a buildup of static electricity (friction between dissimilar materials) suddenly discharging when they touch or get close enough. Most everyday ESD is 1,000–50,000 volts — walking across carpet alone can generate up to 35,000 volts.

ESD causes three types of failures: Catastrophic (total, immediate destruction — about 10% of all component defects), Intermittent (irregular failures that are hard to reproduce and troubleshoot), and Latent (delayed failure — the part looks fine but its lifespan is shortened).

// Think of it like...Rubbing a balloon on your hair. You barely feel it — but that's tens of thousands of volts. A tiny chip on a circuit board has no chance.
  • Workstation & personnel grounding — a technician wears a wrist strap and stands on a dissipative mat, putting them at the same electrical potential as the workbench so no charge can build up between them.
  • Handling precautions — place ESDS items on the workstation before opening, ground all hand tools, never handle devices by their leads, and never test an ESDS device with a multimeter.
  • Protective packaging — ESDS devices ship in labeled anti-static packaging (look for the hand-with-a-slash-through-it icon) that limits triboelectric charging during shipping and handling.

Control Area, Restricted Area, No-Lone Zone

Control Area — needs some form of ID to enter (a base gate, a server room). Restricted Area — needs a special access badge and a valid purpose to be there (a flight line, an NSA facility). No-Lone Zone — you can never be there alone; a companion is required (e.g., burning/shredding classified material always takes two people).

Active measures deter, detect, and react — fences, cameras, guard dogs, armed patrols. Passive measures discourage threats through design — landscaping, lighting, and limiting the number of entrances.

Human factors: psychological, physical, organizational

Most mishaps trace back to one of three factors: psychological (distraction, rushing, insufficient training), physical (fatigue, medication, alcohol/drugs, taking shortcuts), or organizational (understaffing, production pressure over safety). PPE is the least preferred hazard control — engineering the hazard out (substitution, isolation, better procedures) comes first.

Electrical safety: it's current, not voltage, that kills — a common misconception is that voltage alone is dangerous. "DANGER HIGH VOLTAGE" signs mean 600V or more; never work alone around high voltage. Fuses and breakers protect equipment, not people. RF radiation hazards are invisible and may not be felt until damage is already done — the same principle a microwave oven uses to cook food.

Warnings protect personnel; cautions protect equipment and property. Always use current technical data and never skip a safety step, no matter how small.

// The big idea

A publication is an official document for compliance, implementation, or information

Some publications are directive (they tell you how a task must be done); others provide guidance. All of them convey information about a subject. Always verify you're using the current version — a downloaded copy on your desktop can silently go out of date, and you won't be notified when it changes.

A DoDI establishes policy and general procedures for implementing it. A DoDM implements a policy already set by a DoDD or DoDI, with detailed step-by-step procedures. Both apply to every DoD component — active duty, guard/reserve, civilians, and contractors per their Statement of Work. Example: DoDI 8500.01, Cybersecurity.

AFIs are orders from the Secretary of the Air Force telling readers "what to do" — compliance is mandatory, and violating one can trigger UCMJ action. AFIs are grouped into number series; Cyber is series 17 (e.g., AFI 17-203, Cyber Incident Handling). Many are being renamed DAFI (Department of the Air Force Instruction) since they now cover Air Force and Space Force alike.

TIA is accredited by ANSI to write consensus-based standards for cabling and infrastructure, reviewed every 5 years. You'll run into TIA-568 (fiber/copper cabling), TIA-569 (pathways & spaces), TIA-606 (infrastructure administration), and TIA-942 (data center infrastructure).

MIL-STDs detail the processes and materials used to build a product, for military-unique or heavily modified commercial equipment. Example: MIL-STD-188-124B covers grounding, bonding, and shielding for long-haul/tactical communications systems.

A STIG standardizes security settings across networks, servers, and software to reduce vulnerabilities, and provides a checklist of corrective actions. Severity is ranked in three categories:

  • Category I — directly and immediately risks confidentiality, availability, or integrity. Can block an Authorization to Operate (ATO) entirely.
  • Category II — can lead to a Cat I issue, personal injury, or equipment/facility damage.
  • Category III — degrades protections; can lead to a Cat II issue or delay outage recovery.

Nearly everything on the network has a STIG — PCs, routers, switches, even Microsoft Office and Adobe Acrobat.

IEEE Standards Association publishes globally-voted best practices covering everything from grounding to Wi-Fi to AI. When a router box says "802.11 technology," that's an IEEE standard guaranteeing a baseline level of interoperability and performance.

Always confirm currency, and know the OPR

Check the source website (E-Pubs for AF publications, esd.whs.mil for DoD issuances) before relying on a downloaded copy — publications can be revised or rescinded without notifying you. If the guidance in a publication seems wrong, don't just skip it: contact the Office of Primary Responsibility (OPR) listed on the publication to get it corrected.

Closest to the end user — web browsers, email clients, and apps live here. It identifies communication partners, checks quality of service, handles authentication, and defines data-syntax constraints.

// Think of it like...The front door of a house — where you (the user) come and go.
Chrome / EdgeOutlook / TeamsHTTPFTPSMTPDHCPSNMPTelnet

Translates data between application and network format, and vice versa — encryption/decryption and compression happen here, and it renders the underlying code into words, pictures, video, or audio.

// Think of it like...Writing a letter in English for a Spanish-only reader — this layer translates, and seals the envelope.
ASCIIJPEGGIFTIFFMPEGMIDI

Establishes, manages, and terminates connections between applications on different devices — the continuous back-and-forth of a session.

// Think of it like...A phone call — dial, talk, hang up.

End-to-end error recovery, flow control, and complete data transfer. Decides how much data to send and confirms it all arrived — resending anything lost.

// Think of it like...Mailing a puzzle in 10 numbered boxes and confirming all 10 arrive.
TCP — careful, checks everythingUDP — fast, no double-check

Finds the best path for data using IP addresses. Handles routing, forwarding, addressing, and error handling — every packet gets a source and destination IP.

// Think of it like...A car GPS — you enter the destination (IP address) and it finds the roads.
IPv4IPv6ARPRIPRouters

Delivers between two directly connected devices using MAC addresses — a hardware ID burned into every NIC that never changes. Data here is called a frame. Splits into two sub-layers: MAC (who may transmit) and LLC (frame sync, flow control, error checking).

// Think of it like...A mail carrier who only works your street and knows every house number (MAC address).
SwitchesMAC addressesWi-Fi (802.11)VLANs

Cables, radio waves, electrical signals — everything becomes bits (1s and 0s) sent through a physical medium. When something breaks, technicians check here first: is it plugged in, powered, and intact?

// Think of it like...Two cans on a string — the string carries the vibrations (data).
Ethernet (RJ45)Wi-Fi signalsFiber opticNICs
LayersData unitKey devices
7–5 Application/Presentation/SessionDataComputer
4 TransportSegmentComputer
3 NetworkPacketRouter
2 Data linkFrameSwitch
1 PhysicalBitsCable / NIC

Top to bottom (7→1): Awesome Programmers Should Teach New Developers Patiently

Bottom to top (1→7): Please Do Not Throw Sausage Pizza Away

Data travels down the stack when sending (encapsulation, adding a header at each layer) and back up when receiving (decapsulation).

// The big idea

A protocol is a set of rules that lets computers communicate

Think of a protocol like a shared language — if two devices support the same protocol, they can talk regardless of manufacturer. An iPhone can email an Android because they both follow the same email protocol rules.

Lets you visit websites in a browser. Defines how data is formatted/transmitted and what actions servers and browsers take in response to commands. Uses TCP, so delivery is guaranteed.

Transfers files between computers. Splits files into numbered segments, transmits them in sequence, and reassembles an exact copy on the other end — with automatic error detection/correction.

Transfers email messages and attachments, built into email client/server software.

Translates a friendly name into an IP address — like a phone book for the internet.

Automatically assigns IP addresses to devices joining a network, so no one has to type addresses in by hand. A device may get a different address every time it connects.

Remotely monitors/manages network devices by collecting data from SNMP "agents." Objects live in a Management Information Base (MIB), each with a unique Object Identifier (OID). Covered in depth in the Network Monitoring unit.

Resolves an IP address into a MAC address on the local network ("who has IP address X? Tell me your MAC"). Stays within one network — never routed to the internet.

Routers share routing info via UDP broadcasts every 30 seconds. No update after 180s marks a route unusable; after 240s it's removed.

TCP

Connection-oriented — 3-way handshake first
Numbers every segment, verifies all arrived
Re-sends anything lost
Slower, extremely reliable
20-byte header

UDP

Connectionless — fire and forget
No guaranteed delivery or ordering
Lost packets stay lost
Faster, less overhead
8-byte header

Use TCP when every bit must arrive: Telnet, SMTP, FTP, HTTP. Use UDP when speed beats perfection: VoIP, video streaming, gaming, DNS, DHCP, SNMP, RIP.

A port is a numbered door on your computer — 65,535 of them

IANA (Internet Assigned Numbers Authority) manages official port assignments. Three ranges: Well-Known (0–1,023) — the ones to memorize; Registered (1,024–49,151) — assigned by IANA for specific services but usable generally; Dynamic/Ephemeral (49,152–65,535) — temporary, assigned per-session then released.

Port(s)ProtocolTransport
20 & 21FTPTCP
23TelnetTCP
25SMTPTCP
53DNSUDP
67DHCPUDP
80HTTPTCP
161SNMPUDP
443HTTPSTCP
520RIPUDP
// The big idea

IP addresses are just numbers written for humans to read

Underneath, everything is binary. Converting between decimal, binary, and hexadecimal uses the weighted-table method (find the largest place value that divides in, subtract, repeat) or, for binary↔hex, the quick 8-4-2-1 inspection method since one hex digit always equals exactly 4 binary bits.

Want to practice the actual conversions step by step? Use the Number Base Converter tool — it shows the full weighted-table breakdown for every direction (decimal↔binary↔hex).

32 bits, four octets, dotted decimal

An IPv4 address is 32 bits written as four 8-bit octets separated by dots (e.g. 205.112.45.60), each octet ranging 0–255. Every address has a Network Number (which network it's on) and a Host Number (which specific device on that network).

Class1st octet rangeAddress formatUse
A1–126Network.Host.Host.HostLarge networks (126 nets, ~16.7M hosts each)
B128–191Network.Network.Host.HostMedium networks (~16,384 nets, ~65,534 hosts each)
C192–223Network.Network.Network.HostSmall networks (~2M nets, 254 hosts each)
D224–239Reserved for multicast
E240–255Reserved for research & development
// Think of it like...A phone number: the area code is the network portion (shared by everyone nearby), and the rest is your personal host portion.

Special-purpose ranges to know

RangePurpose
10.0.0.0 – 10.255.255.255Private (RFC 1918)
172.16.0.0 – 172.31.255.254Private (RFC 1918)
192.168.0.0 – 192.168.255.254Private (RFC 1918)
169.254.0.0/16APIPA — self-assigned when DHCP fails
127.0.0.0/8Loopback — 127.0.0.1 talks to yourself, used for testing

Private addresses work like phone extensions: your organization has one public address the internet sees, and hundreds of private addresses behind it that only matter internally.

128 bits — because the internet ran out of IPv4 addresses

IPv6 addresses are 8 groups of 4 hex digits separated by colons, e.g. 2001:0DB8:85A3:0000:0000:8A2E:0370:7D34. There are no classes in IPv6. The loopback is ::1/128; multicast is designated ff00::/8.

  • Preferred — full hex notation, all 8 groups written out.
  • Compressed — one run of all-zero groups collapses to :: (only once per address, e.g. 2001:DB8:85A3::8A2E:370:7D34).
  • Mixed — the last 32 bits written as a familiar IPv4 dotted-decimal, useful in IPv4/IPv6 transition environments.
// The big idea

An Access Point (AP) creates the wireless network

An AP connects to a wired switch/router and broadcasts a Wi-Fi signal to a coverage area. Under IEEE 802.11, a group of wireless devices sharing settings is a "service set," identified by an SSID. Each individual AP's own service set is a BSSID (using the AP's MAC address as the ID); the combined name across all APs in a network (what you see when scanning for Wi-Fi) is the ESSID.

Wireless network types

TypeRangeTypical use
WPAN~10mBluetooth, Infrared — devices around one person
WLAN~100mWi-Fi (802.11) — home, office, campus buildings
WMAN~31 miles / 50kmConnecting buildings across a campus or metro area
WWANCities/regions/countriesCellular (GSM, CDMA, LTE) — phone carrier networks
HybridOne router serves both wired (Ethernet) and wireless clients
Ad HocDecentralized, device-to-device, no AP or router required

Advantages: mobility/collaboration, roaming without dropped connections, reaching hard-to-wire areas.
Disadvantages: slower than wired, less reliable (interference from phones, microwaves, metal), weaker security (anyone in range can try to intercept), and reduced management control (rogue personal devices connecting).

StandardBandMax speed (theoretical)
802.11ax (Wi-Fi 6)2.4 / 5 GHz2.4 Gbps
802.11ac wave 25 GHz1.73 Gbps
802.11ac wave 15 GHz866.7 Mbps
802.11n2.4 / 5 GHz450 Mbps
802.11g2.4 GHz54 Mbps
802.11a5 GHz54 Mbps
802.11b2.4 GHz11 Mbps

Short-range wireless interconnection between phones, computers, headsets, and speakers. Low power, more secure than longer-range Wi-Fi because of its limited range.

Low-power mesh network — data hops device-to-device to reach distant nodes. Common in smart thermostats, lighting, and industrial automation where battery life and scalability matter more than speed.

Uses rapid, imperceptible flickering of LED light to transmit data. Can't pass through walls (more secure, but needs multiple transmitters per building) and has fewer interference issues than RF.

Wi-Fi-like coverage stretched over much longer distances — often used for rural broadband. Largely displaced today by LTE, satellite internet, and 5G.

// CSMA/CA

Carrier Sense Multiple Access / Collision Avoidance

Before transmitting, a wireless station listens ("senses") the channel; if clear, it waits a random interval and checks again before sending — since only one station can use the frequency at a time (half-duplex). This is the wireless counterpart to wired Ethernet's CSMA/CD (Collision Detection, which reacts to collisions that already happened rather than avoiding them).

TypeDescription
AutonomousSelf-contained — its own built-in Wireless LAN Controller (WLC), no external controller needed. Good for small networks.
MultifunctionCombines AP + switch + router (+ sometimes modem) in one box — a typical ISP-provided home router.
Lightweight (LWAP)Makes no forwarding decisions itself — forwards every frame to a central WLC, which decides whether to forward or discard it.
RogueInstalled without authorization (accidentally or maliciously) — a real security risk since it can enable man-in-the-middle attacks.

UTP vs STP

Unshielded Twisted-Pair (UTP) — 4 twisted pairs of copper wire, the most common and economical networking cable. Twisting reduces EMI/RFI without extra shielding. Shielded Twisted-Pair (STP) adds a metallic foil/braid layer around the pairs for extra EMI protection — more expensive, less flexible, harder to install, so used less often. ANSI cable categories (CAT5, CAT6, etc.) — a higher category number means better noise reduction, lower attenuation, and higher bandwidth.

Straight-through, crossover, rollover

Straight-through connects unlike devices (PC→switch) — both ends match the same standard (T-568A or T-568B). Crossover connects like devices (switch→switch) — TX/RX pins are swapped, so one end is T-568A and the other T-568B. Rollover (console cable) mirrors every pin — used to connect a PC to a switch/router's console port for configuration.

Multi-Mode Fiber (MMF)

Larger core (50–100µm), LED light source
Multiple light rays ("modes") at once
Shorter range (up to 2000m @10/100Mbps, 550m @1Gbps)
Cheaper — common for building backbones

Single-Mode Fiber (SMF)

Tiny core (~10µm), laser light source
One light path — no modal interference
Much longer range and bandwidth
More expensive — used for long-haul links

Fiber carries light, not electricity, so it's immune to electromagnetic (EMF) monitoring — nothing radiates out for an attacker to intercept.

Light transmissions use focused laser beams needing clear line-of-sight — offer some security through limited interception area, but rain/fog/snow degrade the signal. Radio waves use microwave frequencies (1–20 GHz) and come in two flavors: Fixed frequency (easy to monitor/jam once the frequency is known, e.g. a radio station) and Spread spectrum (varies across a frequency band in a repeated pattern — harder to jam, though a determined attacker can still learn the pattern).

1

Identify the problem

Gather info from the user, logs/error messages, and personal observation. Symptoms are not the problem — question the user calmly and without blame.

2

Theory of probable cause

List likely causes, most to least likely. Question the obvious first. Use Top-Down or Bottom-Up OSI-layer approaches to narrow it down.

3

Test the theory

Confirm or disprove your leading theory. If disproved, go back to step 1 or 2. Escalate if it's outside your scope.

4

Plan of action

Write out the fix, especially for complex problems. Consider side effects — if it takes down a server, schedule around user impact.

5

Verify functionality

Confirm the whole system works, not just the original symptom. Apply Root Cause Analysis (RCA) to prevent recurrence, not just patch the surface.

6

Document

Record findings, actions, and outcomes — including what didn't work — so the next tech doesn't repeat your steps.

// Top-down vs bottom-upSoftware-looking symptom? Start at Layer 7 and work down. Total outage? Start at Layer 1 (physical) and work up — is it even plugged in and powered?
ToolWhat it does
CrimperAttaches connectors (e.g. RJ-45) to cable ends using mechanical pressure
Cable testerChecks continuity and pinout by connecting both cable ends to the tester
Loopback plugSends a device's signal back to itself to self-test a port
Punch-down toolTerminates a wire into a terminal block's slot
OTDRFinds breaks/splices/defects in fiber by measuring reflected light and distance
Optical power meterMeasures fiber signal strength to detect excess attenuation
Tone generator"Fox and hound" — emits an audible tone a probe follows to trace a cable
Digital multimeterMeasures voltage, resistance, and continuity to isolate faulty components
Tool / commandWhat it does
Port scannerFinds open ports/services on a host
Protocol analyzerCaptures/inspects individual packets
Bandwidth testerMeasures connection speed via sample up/downloads
arpViews/edits the IP→MAC address cache
pingSends ICMP Echo Requests to test connectivity, loss, and latency
tracertTraces the hop-by-hop route to a destination using increasing TTL values
ipconfigShows local IP, subnet mask, gateway, DNS settings
netstatShows active connections, protocols, and states
nslookupResolves domain names ↔ IP addresses

A connectivity test set checks proper transmission/reception between devices — for example, unplugging a misbehaving printer's Ethernet cable and plugging it into the test set to confirm the signal is strong and consistent. Some are simple continuity testers; others also test switch connectivity, Ping, and Power over Ethernet (PoE), comparing results against IEEE 802.3 transmission parameters (10BASE-T through 10GBASE-T).

// The big idea

The network is the lifeline of IT infrastructure

When networks fail, the flow of information business operations depend on just stops. Network Monitoring Systems (NMSs) watch for problems from overloaded/crashed servers, failed connections, or device issues — tracking availability, response time, and whether routes are optimal.

// Security monitoring

Monitoring also flags suspicious/unauthorized activity: network scanning, repeated connection attempts from unknown sources, unusual traffic, or root/user-level access by unauthorized individuals.

01

Discover

Find every device on the network and auto-assign device roles (a Cisco router monitors differently than a Dell server).

02

Map

Visualize connections — critical since a failed switch takes down everything connected to it.

03

Monitor

Watch the "big 5" on every device: ping availability, CPU, memory, disk, interface utilization.

04

Alert

Notify via email/text/log when thresholds cross — with a time element (e.g. CPU >80% for 10+ min) to avoid noise from brief spikes.

05

Report

Real-time and historical dashboards validate designs, expose trends, and isolate problems fast.

// Syslog

An automated messaging system built into network devices — logs notable events (config changes, errors, threshold crossings) and forwards them to admins, feeding the Alert function.

Scans, audits, and monitors for signs of attacks — either known attack signatures or deviations from normal activity — and alerts admins when something looks wrong.

SNMP agents on nearly every device report "Objects" (like CPU utilization) to the SNMP manager — no need to log into each device manually. Objects live in a Management Information Base (MIB), each with a unique Object Identifier (OID). An MIB Browser lets admins explore what else can be monitored.

ACDAir Force Cyberspace Defense
ACK/NACKAcknowledgement / Negative Acknowledgement
AFAir Force
AFIAir Force Instruction
AFDDAir Force Doctrine Document
AFOSHAir Force Occupational Safety, Fire and Health
AFOSIAir Force Office of Special Investigations
ANSIAmerican National Standards Institute
APAccess Point
ARPAddress Resolution Protocol
ASCIIAmerican Standard Code for Information Interchange
ATOAuthority to Operate
BANBase Area Network
BEBioenvironmental Engineering
BIOSBasic Input/Output System
BSSIDBasic Service Set Identifier
CANCampus Area Network
CATCategory (cable)
CCMDCombatant Commands
C-ECommunications-Electronics
CJCSChairman of the Joint Chiefs of Staff
CNDComputer Network Defense
CPUCentral Processing Unit
CRCCyclic Redundancy Check
CSMA/CACarrier Sense Multiple Access with Collision Avoidance
CSMA/CDCarrier Sense Multiple Access with Collision Detection
DAFIDepartment of the Air Force Instruction
DAFMANDepartment of the Air Force Manual
DHCPDynamic Host Configuration Protocol
DISADefense Information Systems Agency
DLLData Link Layer
DNSDomain Name System
DoDDepartment of Defense
DoDDDepartment of Defense Directive
DoDIDepartment of Defense Instruction
DoDMDepartment of Defense Manual
DSLDigital Subscriber Line
EDGEEnhanced Data Rates for GSM Evolution
EMIElectromagnetic Interference
EMPElectromagnetic Pulse
ESDElectrostatic Discharge
ESDSElectrostatic Discharge Sensitive
ESSIDExtended Service Set Identifier
FCSFrame Check Sequence
FTPFile Transfer Protocol
FW&AFraud, Waste and Abuse
Gb / GbpsGigabits / Gigabits per second
GB / GBpsGigabytes / Gigabytes per second
GHzGigahertz
GIFGraphics Interchange Format
GSMGlobal System for Mobile Communication
HSDPAHigh Speed Downlink Packet Access
HTMLHypertext Markup Language
HTTPHypertext Transfer Protocol
HTTPSHypertext Transfer Protocol Secure
IAWIn Accordance With
ICMPInternet Control Message Protocol
ICTInformation and Communications Technology
IDSIntrusion Detection System
IEEEInstitute of Electrical and Electronics Engineers
IETFInternet Engineering Task Force
IPInternet Protocol
IPv4 / IPv6Internet Protocol Version 4 / Version 6
ISOInternational Organization for Standardization
ISPInternet Service Provider
ITInformation Technology
JPEGJoint Photographic Experts Group
LANLocal Area Network
LEDLight Emitting Diode
LWAPLightweight Access Point
LLCLogical Link Control
LSDLeast Significant Digit
LTELong-Term Evolution
MACMedia Access Control
Mb / MbpsMegabits / Megabits per second
MB / MBpsMegabytes / Megabytes per second
MIBManagement Information Base
MIL-STDMilitary Standard
MMFMultimode Fiber
MPEGMoving Picture Experts Group
MIDIMusical Instrument Digital Interface
MSDMost Significant Digit
NetBIOSNetwork Basic Input/Output System
NICNetwork Interface Card
NMNetwork Management
NMSNetwork Monitoring System
NSANational Security Agency
OEHOccupational Environmental Health
OIDObject Identifier
OSOperating System
OSDOffice of the Secretary of Defense
OSIOpen Systems Interconnection
OTDROptical Time Domain Reflectometer
PANPersonal Area Network
PCPersonal Computer
PINGPacket Internet Groper
PoEPower Over Ethernet
PPEPersonal Protective Equipment
PPPPoint-to-Point Protocol
PPTPPoint-to-Point Tunneling Protocol
RCARoot Cause Analysis
RFRadio Frequency
RFCRequest for Comments
RFIRadio Frequency Interference
RIPRouting Information Protocol
RJRegistered Jack (e.g. RJ-45)
SDSSafety Data Sheet
SMFSingle-Mode Fiber
SMTPSimple Mail Transfer Protocol
SNMPSimple Network Management Protocol
SSIDService Set Identifier
STIGSecurity Technical Implementation Guide
STPShielded Twisted Pair
TIFFTagged Image File Format
TCPTransmission Control Protocol
TIATelecommunications Industry Association
UCMJUniform Code of Military Justice
UDPUser Datagram Protocol
ULUnderwriter's Laboratory
UMTSUniversal Mobile Telecommunications System
UTPUnshielded Twisted-Pair
VLANVirtual Local Area Network
VoIPVoice over Internet Protocol
WANWide Area Network
WAPWireless Access Point
WiMAXWorldwide Interoperability for Microwave Access
WLANWireless Local Area Network
WLCWireless LAN Controller
WMANWireless Metropolitan Area Network
WMSWarehouse Management System
WPANWireless Personal Area Network
WWANWireless Wide Area Network